Thursday, February 25, 2016

Art Jam - Sniper Scope

Yesterday some friends and I did a small art jam where we went and modeled a sniper scope. Below is my outcome, made it in around 4-5 hours. A high poly model rendered in keyshot.

Sunday, February 7, 2016

Project Lab B

In project lab B I was art lead again and partly responsible for environment art. This time we had to make a game for the console. We made a side scrolling couch co-op game where two players need to escape the prison they are in by solving puzzles.

I was responsible for the placement of assets, lighting and post processing of the first level. Some of the assets were also made by me.