Sunday, December 18, 2016


Haven't posted anything in a while now, but I kept myself busy :)
I've been working slowly on my abandoned project lately because of the work at school and a freelance job. In the autumn holiday and the week after I decided to try something new, instead of taking a big project that would take a long time to finish I would pick a small manageable concept and create that. In this case I found this picture.

I used it as starting point, and found features in other pictures that I liked more which I added to the scene.

With this project I also tried out Substance Painter, it's a really awesome tool and can't wait to do more with it.

Here are some final shots.

A gif showing the process of this project

In other news, I'm still working on my abandoned project and hope to finish it soon.

Thursday, February 25, 2016

Art Jam - Sniper Scope

Yesterday some friends and I did a small art jam where we went and modeled a sniper scope. Below is my outcome, made it in around 4-5 hours. A high poly model rendered in keyshot.

Sunday, February 7, 2016

Project Lab B

In project lab B I was art lead again and partly responsible for environment art. This time we had to make a game for the console. We made a side scrolling couch co-op game where two players need to escape the prison they are in by solving puzzles.

I was responsible for the placement of assets, lighting and post processing of the first level. Some of the assets were also made by me.